Wild Grue

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Tag: FAE

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An Aether Sea Campaign – It’s Only an Elven Moon (Part 2)

Game: Aether Sea (FAE)
Adventure: It’s Only an Elven Moon
Session: Zero
Players: 4
Gameplay Time: 2 hours
Total Time: 5.5 hours

Session Zero Continued…

Three and a half hours later, AKA how not to introduce players to Fate, my player’s characters were (mostly) made and we were ready to begin. To be fair, we were eating, drinking, talking about things other than Fate, and doing some careful character construction during that time. Even still I should have gotten them going quicker. To counter my counter point I am extremely proud of the characters they came up with. I thought I had a pretty good idea of what they’d come up with before the session began.

I was wrong.

Warning: This post contains minor It’s Only an Elven Moon spoilers. Players proceed at your own risk.

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Aether Sea Ship

An Aether Sea Campaign – It’s Only an Elven Moon (Part 1)

Game: Aether Sea (FAE)
Adventure: It’s Only an Elven Moon
Session: Zero
Players: 4
Gameplay Time: 2 hours
Total Time: 5.5 hours

I recently decided to take up GMing again and what better way is there than to introduce four D&D players to an entirely new system and setting? My friends had never played a game based on the Fate system before and I have been pushing to get them to try it for a long time. The game I chose to shepherd their entrance to the system? Aether Sea. This game is far and away my favorite Fate setting. I sold the players on the setting with, “It’s Firefly meets steampunk Lord of the Rings.” Like the merry band of nerds my friends are, they could hardly resist.

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