Wild Grue

The Wild Grue

D&D, Fate, RPGs, and general nerdery.
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Pressed for Time (LMoP Session 13)

The players feel pressed for time with loss of several days in Conyberry and their deadline to rescue Gundren Rockseeker quickly approaching. They return to Phandalin with information for Sister Garael, but can she help them? A D&D 5E adventure with experienced players and the LMoP adventure module.

Winter Ghouls (LMoP Session 12)

After persuading Agatha, the Banshee of Neverwinter Wood, to give them information, the party finds themselves stepping back into snowy and dark Conyberry. The only problem? It should be afternoon and summer. And then there's the ghouls... A D&D 5E adventure with experienced players and the LMoP adventure module.

It's Only an Elven Moon (Part II)

Aether Sea Fate Accelerated Adventure - It’s Only an Elven Moon - Session Zero Continued… Three and a half hours later, AKA how not to introduce players to Fate, my player’s characters were (mostly) made and we were ready to begin.

It's Only an Elven Moon (Part I)

Part 1 of my Aether Sea campaign where we dive into the included adventure module, It's Only an Elven Moon. Mistakes are made and the adventure begins!

Fate Materials

Here is a list of fate materials I use in my Fate games. Some of the handouts and printed sheets I made, some I found, some I stole. If you…